This unit provides detailed understanding of user interface design principles and practices and usability for computer-based systems. The principles, guidelines and standards for incorporating human factors in computer interface design are explored. The unit examines issues in interface design and usability from various perspectives and how to manage this during systems development. It explores contemporary issues including: background and underpinning theories, guidelines and standards, design processes and implementation in practice, user interface evaluation methods, interface styles and componential design. The application of HCI design in other environments such as virtual reality and mobile devices will be covered.
At the completion of this unit students should be able to:
- understand from a management as well as technology perspective how the theories, guidelines and standards can be incorporated into the design of user interfaces;
- understand and apply the principles of interface design relating to HCI, this includes recognising good and bad examples;
- apply the standards, principles and theories in practice.
- develop and conduct usability evaluations and be able to interpret the results, identify changes that are needed to a user interface
- understand the different design considerations for designing for the Web and other devices
- understand the different user centred development methodologies that look at design from a user perspective. In particular have knowledge of the basic principles of good interface design and HCI principles;
- appreciate the difficulties users face when working with systems and be able to comprehend the concepts and principles underlying effective interface design and recognise good design from poor design and what the difference is from a user perspective;
- develop attitudes which enable them to interact effectively with users in order to apply this knowledge to the design of interfaces for a range of technologies;
- analyse the component parts of an interface so to be able to identify what is good design;
- synthesise the knowledge, guidelines and theory to understand how each contributes to practice;
- effectively conduct an evaluation of an information system especially in terms of usability of information systems;
- understand the development of systems from a user perspective;
- appreciate the difficulties users face when working with systems;
- apply the principles, standards and theories relating to interface design and HCI to information systems development;
- gather user requirements effectively;
- design an effective user interface;
- conduct a usability test and interpret the outcome;
- recognise poor design and solutions.
Examination (3 hours): 50%; In-semester assessment: 50%
Minimum total expected workload equals 12 hours per week comprising:
(a.) Contact hours for on-campus students:
- 2 hours of lectures
- One 1.5-hour laboratory
(b.) Study schedule for off-campus students:
- Off-campus students generally do not attend lecture and tutorial sessions, however should plan to spend equivalent time working through the relevant resources and participating in discussion groups each week.
(c.) Additional requirements (all students):
- A minimum of 8 hours independent study per week for completing lab and project work, private study and revision.
See also Unit timetable information
FIT4063, IMS5302, CSE5930