Faculty of Information Technology

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6 points, SCA Band 2, 0.125 EFTSL

Undergraduate - Unit

Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered.


Information Technology



  • First semester 2016 (Day)


This unit builds upon the skills, techniques and theory introduced in FIT1033 Foundations of 3D towards an emphasis on 3D character design and modelling for animation. Students will be introduced to advanced techniques for character detailing (modelling and texturing) and character animation (rigging, binding and animation). The theoretical and practical considerations contributing to the conceptualisation, creation and preparation of 3D characters for animation sequences will constitute a key focus of this unit.


At the completion of this unit, students should be able to:

  1. research, evaluate and implement complex 3D geometry, 3D texturing and 3D animation techniques;
  2. explain the principles of 3D animation theory and the development of computer generated 3D characters;
  3. design, model and texture original and geometrically efficient 3D characters;
  4. prepare (rig and bind) 3D characters for animation;
  5. render images of 3D characters and objects into animated sequences.


In-semester assessment: 100%

Workload requirements

Minimum total expected workload equals 12 hours per week comprising:

(a.) Contact hours for on-campus students:

  • One hour lecture
  • One 3-hour tutorial/laboratory

(b.) Additional requirements (all students):

  • A minimum of 2-3 hours of personal study per one hour of contact time in order to satisfy research and assignment expectations.

See also Unit timetable information

Chief examiner(s)


FIT1033 or FIT2015 or DIS1911



Additional information on this unit is available from the faculty at: