units
FIT1040
Faculty of Information Technology
Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered, or view unit timetables.
| Level | Undergraduate |
| Faculty | Faculty of Information Technology |
| Offered | Caulfield First semester 2013 (Day) Clayton First semester 2013 (Day) Gippsland First semester 2013 (Off-campus) Sunway First semester 2013 (Day) South Africa First semester 2013 (Day) Clayton Second semester 2013 (Day) Gippsland Second semester 2013 (Off-campus) |
This unit will provide students with an overview of the fundamentals required to create programs. Students will learn to develop descriptions of algorithms and program logic using pseudocode which will be implemented as working software programs using in a visual procedural programming language. The unit will explore a variety of application domains including: computer games, business and science applications, computer generated arts, computer-based simulations and the control of simple robots. The topics covered will include the fundamental concepts: data types and structures, basic types of input and output, program control structures, and modular design along with the basics of event-driven programming and objects. These topics will be covered while placing an emphasis on the need to design program code that is easy to maintain, readable, tested, and well documented.
At the end of the unit students will expected to be able to apply to knowledge and skills learned in further units that cover software development using industry strength programming languages.
At the completion of this unit students will have:
An understanding of:
Developed attitudes that enable them to:
Developed the skills to:
Demonstrated the communication skills necessary to:
Examination (3 hours): 60%; In-semester assessment: 40%
2 hrs lectures/wk, 2 hrs laboratories/wk, 1 hr tutorial/wk