units

FIT1035

Faculty of Information Technology

Undergraduate - Unit

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6 points, SCA Band 2, 0.125 EFTSL

Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered, or view unit timetables.

LevelUndergraduate
FacultyFaculty of Information Technology
OfferedCaulfield Second semester 2014 (Day)
Malaysia Second semester 2014 (Day)
South Africa Second semester 2014 (Day)

Synopsis

This unit provides a focus on specialist tools and techniques that are used for developing content-rich interactive multimedia systems using Adobe Flash. This unit will cover fundamental multimedia principles and best practice theory, the application of practical development processes, the integration of mixed-media assets, interactive design and ActionScript programming for digital media and different technologies for product deployment. Students will create content-rich interactive applications and/or web-based products using an industry standard authoring tool, Adobe Flash, and will gain an understanding of the role of digital media within the broader technology environment.

Outcomes

At the completion of this unit students will have -

A theoretical and conceptual understanding of:

  • information technology and the software tools as they relate to (and are used in) multimedia systems, specifically using the Adobe Flash authoring environment for application and web-based systems development;
  • the formal process undertaken for preparing and documenting the various development stages of a multimedia system;
  • techniques associated with digital video, animation, images and sound and the appropriate application of these for use in application and web development using a range of special effects which are commonly required for advanced interactive design in multimedia systems;
  • how to extend fundamental programming techniques and apply this knowledge across multiple languages.

Developed analytical skills that enable them to:

  • outline strengths and weaknesses of information technology in the context of the development and use of multimedia systems;
  • formulate constructive criticism within the construct of critical analysis to make informed decisions on the most appropriate blend of tools and technologies to support a given multimedia system requirement;
  • specify an appropriate tool set for developing and supporting advanced features/functionality in a multimedia system.

Developed practical skills that enable them to:

  • apply advanced interactive design techniques to a multimedia system using a time- frame-based authoring environments;
  • further enhance and refine user interface and navigational design and creativity skills in multimedia systems;
  • write code to assist in advanced system interaction with the programming language ActionScript.

Assessment

Examination (3 hours): 40%; In-semester assessment: 60%

Chief examiner(s)

Workload requirements

Minimum total expected workload equals 12 hours per week comprising:

(a.) Contact hours for on-campus students:

  • One 3-hour tutorial
  • One 1-hour seminar

(b.) Additional requirements (all students):

  • A minimum of 8 hours of personal study per week for completing lab and project work, private study and revision.

This unit applies to the following area(s) of study

Prerequisites

Prohibitions

MMS2402, FIT2012, FIT9028

Additional information on this unit is available from the faculty at: