units

MDC4215

Faculty of Art, Design and Architecture

Undergraduate - Unit

This unit entry is for students who completed this unit in 2014 only. For students planning to study the unit, please refer to the unit indexes in the the current edition of the Handbook. If you have any queries contact the managing faculty for your course or area of study.

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6 points, SCA Band 1, 0.125 EFTSL

Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered, or view unit timetables.

LevelUndergraduate
FacultyFaculty of Art, Design and Architecture
Organisational UnitDepartment of Design
OfferedCaulfield Second semester 2014 (Day)
Coordinator(s)Dr Stephen Jia Wang

Synopsis

This unit focuses on the technical and practical capabilities required by creation of interaction design prototypes. Students will be introduced to the interdisciplinary nature of interactive technologies and equipped with fundamental prototyping skills including beginner coding and prototyping methods through a series of hands-on exercises. Students develop a repertoire of knowledge through the exploration of the concepts, methodology and vocabulary of interactive prototyping techniques. Skills developed in this unit will be used to support the major studio project to bring abstract concepts into the real world.

Outcomes

Upon successful completion of this unit, students will be able to:

  1. Critically reflect on the historical contexts and development of various interactive technologies from technological, socio-cultural and design practice perspectives.
  2. Apply technical skills in information structure design, coding and tech-fabrication of open source technologies to own interaction design practice.
  3. Use fundamental prototyping skills in beginner programming, physical-computing and prototyping methods to design functional/executable prototypes.
  4. Integrate problem-solving methodologies and prototype design processes to produce interactive prototypes with functionality to browse, explore, analyse and manipulate.
  5. Communicate and justify concepts and methodology used in designing interactive technologies.
  6. Understand and apply the rules of occupational health and safety appropriate to the discipline practice.

Assessment

100% mixed mode

Chief examiner(s)

Workload requirements

4 contact hours plus 8 hours of private study hours per week.

Co-requisites