units

ECC2610

Faculty of Business and Economics

Undergraduate - Unit

This unit entry is for students who completed this unit in 2014 only. For students planning to study the unit, please refer to the unit indexes in the the current edition of the Handbook. If you have any queries contact the managing faculty for your course or area of study.

print version

6 points, SCA Band 3, 0.125 EFTSL

Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered, or view unit timetables.

LevelUndergraduate
FacultyFaculty of Business and Economics
Organisational UnitDepartment of Economics
OfferedClayton Second semester 2014 (Day)
Coordinator(s)Dr Paola Labrecciosa

Synopsis

Game theory offers a tool for strategic thinking. It can be thought of as the art of beating your rivals, knowing that they are trying to do the same to you. Individuals, firms, governments and nations behave strategically, for good and bad. Over the last few decades, game theory has been developed for the purpose of understanding social phenomena. It has become the major tool used by social scientists to understand, predict and regulate strategic interaction among agents who have conflicting interests. This unit provides an introduction to game theory with an emphasis on real-world cases, including applications in economics and business.

Outcomes

The learning goals associated with this unit are to:

  1. identify real situations where game theory can be enlightening
  2. put a real situation into game theoretical formalism
  3. manipulate the formalism via game theory to reveal insights
  4. comprehend and critically assess complex strategies.

Assessment

Within semester assessment: 40%
Examination: 60%

Chief examiner(s)

Workload requirements

36 hours per semester