units

FIT3135

Faculty of Information Technology

Undergraduate - Unit

This unit entry is for students who completed this unit in 2013 only. For students planning to study the unit, please refer to the unit indexes in the the current edition of the Handbook. If you have any queries contact the managing faculty for your course or area of study.

print version

6 points, SCA Band 2, 0.125 EFTSL

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LevelUndergraduate
FacultyFaculty of Information Technology
OfferedNot offered in 2013

Synopsis

Students will work 12 hours per week for a 15 week period (or the summer equivalent) at a commercial multimedia studio. There under the joint supervision of an industry sponsor and their lecturer, students will undertake a portfolio of commercial projects for business, government, university, or non-government organisations. All projects will be driven by client requirements and timetables. Work will be supervised and subject to formal peer review by unit participants and formal review by peers and an academic lecturer.

Outcomes

At the completion of this unit students will have -

A knowledge and understanding of:

  • managing pressures of commercial service delivery including managing client expectations and balancing workload;
  • the roles and responsibilities of clients, strategists, designers and developers in a commercial multimedia project;
  • applying commercially-accepted standard design, development, test and component re-use methodologies;
  • applying quality management, resource and business management practices in a professional environment;
  • the roles of commercially-standard methodologies, tools and techniques;
  • the roles of external service providers (e.g. ISPs, CD ROM duplication services, print services, image libraries);
  • the processes and components of quality and business management systems.

Developed attitudes that enable them to:

  • adopt a professional service approach to the production of multimedia systems;
  • adopt a business-value oriented and customer-driven approach to creative design;
  • appreciate social and ethical behaviour.

Developed the skills to:

  • plan and manage the full range of activities in a multimedia systems project;
  • problem-solve and work to commercial standards;
  • manage sub-contracted services (e.g. CD ROM duplication services, printing services);
  • develop and deliver to strict, client-driven timelines, a multimedia system that meets the specified requirements and quality standards.

Demonstrated the communication and teamwork skills necessary to:

  • work within a team and discuss issues objectively;
  • develop leadership and management skills.

Assessment

Students will be assessed by a Monash University supervisor in conjunction with the sponsoring organisation.
mid-placement evaluation based on production criteria: 20%
end-placement evaluation based on production criteria: 50%
work placement portfolio, including work diary: 20%
student oral presentation at end of placement: 10%

Chief examiner(s)

Contact hours

12 hours work per week at sponsoring business location for the duration of a standard Semester (15 week period). An equivalent total hourly period will be required for the summer semester.

Prerequisites

To be eligible for an industry placement, a student must have completed all first year and second year core units of a Bachelor of Information Technology and Systems (Multimedia Development or Game Development majors) degree. Application by other students within the Faculty with equivalent standing will also be considered on a case-by-case basis. Students must submit an application, including a folio of their work and undertake an interview with the sponsoring business and Monash University staff as part of a formal selection process.

Prohibitions

BUS2000, BUS3000, MMS2901, MMS3901, FIT3500

Additional information on this unit is available from the faculty at: